Just Patience - Tester Instructions
Thank you for testing. Please use the checklist at the bottom and report any additional issues you find.
How To Test (Quick Steps)
- Launch the app and claim the Daily Bonus if shown.
- Start a new game and play using drag, single-tap, and double-tap card moves.
- Test helper buttons: Undo, Redo, Hint, Restart, and Auto.
- Check that coupon/gem totals update correctly when helper buttons or rewards are used.
- Win at least one game to verify Win popup rewards and reward options.
- Open Game Menu and verify Statistics, Settings, Privacy Policy, Terms, and Share actions.
- Rotate device between portrait and landscape and verify layout/readability.
- Test on phone and tablet if possible, and note differences in card readability and UI spacing.
- Close and relaunch app to verify progress/reward persistence.
- Record any unexpected behavior with device type, orientation, and exact steps.
- Capturing screenshots can be helpful too. (hold power button and down volume button simultaniously for 3-7 sec)
Known Issues with Just Patience 1.0.4
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Animations
Single Click
Animation does not occur when single click a card to move from waste pile or tableau.Used to work in release 1.0.3.Fix this regression in 1.0.5.Flight of a coupon being used
Animation takes too long.Change the animation time from 1500ms to 500ms.Apply this change in release 1.0.5. -
Sounds
Single Card move
No sound is present when clicking or double clicking on a draw pile, waste pile, or tableau pile that causes a card to automatically move to its destination.Add sound "Card_Game_Movement_Deal_Single_Whoosh_Light_03" for this card movement.Apply this addition in release 1.0.5.Shuffle Deck
No sound is present when shuffling the deck to play a new game.Add sound "Card_Game_Movement_Shuffle_Light_02" or "Card_Game_Movement_Shuffle_Light_03" for this activity.Apply this addition in release 1.0.5.Deal the shuffled deck for the new game
No sound is present when dealing the new game.Add sound "Card_Game_Movement_Shuffle_Light_02" or "Card_Game_Movement_Shuffle_Light_03" for this activity.Apply this addition in release 1.0.5.Restart the game
No sound is present when restarting the game and the cards are re-dealt.Add sound "Card_Game_Movement_Shuffle_Light_02" or "Card_Game_Movement_Shuffle_Light_03" for this activity.Apply this addition in release 1.0.5.Win game sound
No sound is present when game win occurs.Add sound "floraphonic-tada-military-3-183975" for this activity.Apply this addition in release 1.0.5. -
Game Board
Top Status Bar
Top status bar would look better being taller.Double the height of the bar.Apply this change in release 1.0.5.Cards
Difficult to distinguish between Spades and Clubs on small phones.Font for the card rank is thin and difficult to see.Plan is to make a new set of card faces with better font, less detail, wider, shorter, better clarity on clubs vs spades.Apply this change in release 1.0.5. -
Rewards
Daily Reward
Too many coupons given for daily reward.Reduce daily coupon award from 20 down to 10 for non-premium (40 down to 20 for premium).Apply this change in release 1.0.5.Win Game Reward
Too many coupons given for the game win reward.Reduce from 5 to 2 for non-premium (10 down to 5 for premium).Apply this change in release 1.0.5. -
Statitics
Detail Game History
A lossing game is recorded to the history without the elapsed game time being recorded (recorded as 0.0).Fix this regression in 1.0.5. -
New Features
Magic Wand feature
This would be a new feature that would allow the player to find and steal the needed card from anywhere it is present on the game board and play it where the user indicates.The cost for using this powerful magic will be 5 helper coupons.The sound produced when using this will be "Card_Game_Achievement_Shimmer_Long_01".The icon for this will be on the lower part of the game board.The icon will be "TBD".Implement this new feature in release 1.0.5.
All items above are targeted for release 1.0.5.